BADGP Reviews: Far Cry 3: Blood Dragon
Far Cry 3: Blood Dragon (Ubisoft Montreal, Ubisoft)
Released: May 1, 2013
July 18, 2013
Review: What’s that? You say Far Cry 3 wasn’t crazy enough for you?
To most quickly describe Far Cry 3: Blood Dragon, I would call it short & sweet… and experimental and hilarious and ridiculous and a breath of fresh air in an industry of homogenizing despair and beautiful and it has wonderful voice acting and it possesses insight into the psychological effects of vicarious leaning and “80s!!!” and a wonderful response to criticism and generally a good time.
A general criticism that repeatedly popped up in reviews for Far Cry 3 was that it did not get crazy enough, or at least live up to the insanity angle of its advertising and first half of the game’s narrative. I certainly share this sentiment; the game did not come through on the amazing premise and potentiality presented by the games first half. Blood Dragon goes crazy, maybe too crazy, nah it’s the right amount of crazy. Pitched as Far Cry 3 as an 80’s action movie, the player takes control of Rex Powercolt in all his horribly stereotypical glory in the far-off year of 2007 after the nation of Canada suffered a nuclear attack. I absolutely love being able to write that previous sentence about a video game! This game is insane! Though the story and premise are suitably ridiculous, they simply a means to continue the mission s which are one wonderfully stupid thing after another. The game plays like Far Cry 3. Exactly like Far Cry 3. This is mostly a good thing, but what I found to be the most broken mechanic in FC3 returns in Blood Dragon. The “put out fire” and “heal” prompts are mapped to the same button. So when I would catch fire, I would immediately hold “Y” and heal myself instead of putting out the fire, thus I watch my health drop as I have to then put out the fire after having just accidentally healed.
The game’s covered in a strange reddish pink filter that reacts to light and gives Far Cry 3: Blood Dragon a very distinct and interesting look. The voice acting is suitably over dramatic and enjoyable and most of the game’s jokes land. My favorite part of the game is its ludicrous tutorial. Beginning with “Press A to demonstrate your ability to read” and closing with “If you missed something in the tutorial, I’m sure you can find it somewhere,” the game is self-aware in the best possible way.
What my overall impression of Far Cry 3: Blood Dragon comes down to is that I love that it exists. This is the kind of stuff we need more of. Risk taking developers releasing an exceptionally interesting piece of DLC (that is also stand alone) instead of more multiplayer maps. Ubisoft did not take the easy way out this time and they should be commended for it. And the game includes an 80’s work out montage!
8.0 out of 10